Final Fantasy VII terá um Classic Mode. Anunciou a Square Enix durante a TGS 2019 que faz com que o combate fique igual ao do RPG Clássico. Veja abaixo:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEY_QmW7qutv5_qaS1wX1okOnUnk3aPmuD58jutdBSMpYfVFI2DboFxWSES0x1Aj-oJpRVXIAh0TYgOmXF9Vr7DdttNsfd7caMJmYD-jiXjkEl5t9nMD4STzYN9h0zJ42EFS4lmK-rjnws/s640-rw/final-fantasy-7-remake-vs-ps1-visual-comparison_rbh9.jpg)
In standard modes, the ATB Gauge fills up by repeatedly attacking your enemy, but in Classic Mode this aspect of gameplay is handled automatically. The player does not need to do anything and the character fights automatically, charging up their ATB Gauge. pic.twitter.com/NjuQp2bHBA— FINAL FANTASY VII REMAKE (@finalfantasyvii) September 14, 2019
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEY_QmW7qutv5_qaS1wX1okOnUnk3aPmuD58jutdBSMpYfVFI2DboFxWSES0x1Aj-oJpRVXIAh0TYgOmXF9Vr7DdttNsfd7caMJmYD-jiXjkEl5t9nMD4STzYN9h0zJ42EFS4lmK-rjnws/s640-rw/final-fantasy-7-remake-vs-ps1-visual-comparison_rbh9.jpg)
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